A new pseudo-3D racing game, developed entirely for the ESP32-S3, showcases impressive features such as procedural track generation and traffic AI. The game operates at a frequency of 240MHz and utilizes 8MB PSRAM, enabling smooth gameplay on a 320×240 ILI9341 SPI display.
Created by davidmonterocrespo24, the game employs segment-based road rendering inspired by OutRun-style racing. Players can control their vehicle using two GPIO buttons for steering while the throttle auto-accelerates. The game includes dynamic elements like a day/night cycle and fog effects, enhancing the overall experience.
This project is available for download on GitHub, inviting players to test the capabilities of the microcontroller. Community members on the ESP32 subreddit have offered suggestions to optimize performance, hinting at potential future enhancements as the game continues to evolve.